labyARinth

augmented reality, Unity, illustrator, fusion 360

labyARinth in Unity.

The augmented-reality game labyARinth is a wooden labyrinth game, now with collectable objects unlocked with image tracking. The marble starts in the upper righthand corner, and the goal is to navigate the marble along the path avoiding all the holes in the table. The game is played on mobile, and the accelerometer in the phone directs the marble’s path. Once the ball falls through the hole, it rolls down a slope into the tray on the bottom right. Board Design: Fusion 360, Adobe Illustrator Game Play: Unity

Github Repo

When an ace of diamonds is played, bonus gems are added to the board that allow the player to collect bonus points.